Named Objects

A name may be associated with any primitive, aggregate, or CSG object through the use of the name keyword:

name objname <Instance>
Associate objname with the given object. The specified object is not actually instantiated; it is only stored under the given name.

An object thus named may then be instantiated (with possible additional transforming and texturing) via the object keyword:

object objname [<Transformations>] [<Textures>]
Instantiate a copy of the object associated with objname. If given, the transformations and textures are composed with any already associated with the object being instantiated.