A name may be associated with any primitive, aggregate, or CSG
object through the use of the name
keyword:
- name objname <Instance>
Associate objname with the given object. The
specified object is not actually instantiated; it
is only stored under the given name.
An object thus named may then be instantiated (with possible
additional transforming and texturing) via the object keyword:
- object objname [<Transformations>] [<Textures>]
Instantiate a copy of the object associated with objname.
If given, the transformations and textures are composed
with any already associated with
the object being instantiated.